You will find the best game for you.
But not only that, because of this,
as you play more and use critical match,
it will learn from you and easily
recommend better games for you.
Welcome to Nerdpreneur,
where we have fun conversations
with people making
money with their nerdy passion. As always,
I am joined by my co host, Frank.
Hello.
And today we have a very special guest.
His name is Borja.
Welcome to Nerdpreneur.
Thank you. Welcome.
Great to have you on the show. And so, Bora,
what is your nerdy passion?
It's TTRPGs.
So for the layperson who
doesn't know what the acronym RPG's is,
because believe it or not,
not everyone who listens
to nerdpreneur is necessarily a nerd,
but a lot of them are.
But what is TTRPG stand for?
So it's tabletop RPG games.
So, like role playing games, right?
Absolutely, yeah.
That's awesome. I mean,
we do a little bit of that, Frank, right?
Oh, just a bit. When I have free time.
Yeah. Every free minute of the
non work week probably is consumed
with this podcast or tabletop RPG's.
Yeah.
So as far as, like, tabletop RPG's,
how did you get into tabletop RPG's? Like,
when did you start playing them? And, like,
what is the passion about? What.
What is it that you love?
Well, I think nowadays people start playing
ttrpgs because of stranger things, right.
Having this much of a fun with Vecna.
And they say that could be interesting.
Usually used to be, before the pandemic,
a very nerdy thing. And, you know,
like the lonely guys on the institute just
get together and play and do silly voices.
Yeah, yeah, like the basement.
Sweaty nerds just
off in the basement like rolling dice. No
one really knows what they're doing. But, yeah,
I was never that kid.
I was never all through high school,
that was my experience.
I was that sweaty nerd, I think.
So when did you play your first tabletop rpg?
Was it in high school, like me,
or did you get into it later in life?
So I think I started playing. It was
when I was around 16 years old, 1617.
I don't remember exactly.
And we had this, like,
the nerdiest of the nerds friend,
like everyone knows,
because he knows all facts about Star Wars,
Lord of the Rings, all
these kind of things. And he said, hey, guys,
you have to come home and
check this dungeons and dragons thing.
And because
I always love fantasy, said, okay, let's.
Let's try what it is. Oh, man.
And then I fall in love.
So what was your first game like?
Was it well done? Was it fun,
or was it just kind of put together scrappy?
I don't remember the game.
I remember just having
fun with the friends and drinking,
and there was a pool,
and this is all I remember. So
I think it wasn't that good of a game, but I.
We still have fun in Europe because
you're allowed to drink, right? And at 16,
a lot of places you're
allowed to do that in Europe, not over here.
We are up in Canada.
It's at least 19.
But you guys down in the puritan states are.
Yeah, you gotta wait till 21. And after,
you can enlist.
Yeah.
This year.
Isn't that interesting?
It's interesting that the thing
that stood out to you about your first
game was the time with your friends.
And I think that that is such a great
segue into what it is that
you are on the show to talk about.
Would you mind explaining a little bit of
what it is that you're working on right now?
Because. Well, because nerdpreneur.
We're not just about nerdy stuff.
We're also about businesses. Right.
And this is about entrepreneurial ventures.
And you have one that
is a nerdy entrepreneurial venture,
is that correct?
Absolutely. 100%.
Well, tell us about it. What is it?
Yeah. So, well, it's called critical match.
And if anyone has ever
tried to play dungeons and dragons,
Call of Cthulhu, all these games,
Dungeons and Dragons is the most common. So
every time I will refer maybe DJ and dragons,
but it's all of them.
There is over a thousand. So.
So if anyone has ever tried to play these kind
of games and find a table, even to start, like,
with stranger things. Okay,
I want to try.
Where do I go?
Then you read some kind of,
I don't know, celebrity online,
and they give you like a thousand options.
But it's very hard to go there because
there is only like two or three, like Reddit,
and it's very difficult.
So critical match does exactly that.
So critical match,
what offers you is the
opportunity with a few clicks
to find the best TTRPG game for you.
Even if you're a beginner,
if you are looking maybe for a more cyberpunk
kind of game or dark or investigation.
So you just open the app, go to search,
and we will offer you like 56, 10, 20.
There is a lot of options.
We call it tables and only swiping.
You will join this game.
Well, you actually send a request to join.
That makes sense.
Don't show up in the game. All right.
Yeah.
So is it intentionally a lot like
Tinder or dating apps these days? I mean,
the name alone is super similar.
So
if you go into
this kind of forums of RPG's, et cetera,
there is always one post that says
someone should invent Tinder for RPG.
So this is that.
Except you don't match with people.
You match with tables.
Right. That's good.
That's fascinating.
I love the idea of being
able to swipe on my games,
the tinder for nerds, like,
to find a game. Yeah, I'm in.
That sounds like an awesome idea.
Yeah.
Because, you know, there's.
There's a lot. I mean, the thing, I guess,
about what's nice about Tinder,
or whatever that is,
is the ability to,
in some ways, try, you know, have a not, like,
a huge level of commitment to, like,
one thing that
you spend a lot of time building. Right?
Like a regular relationship.
Like many games,
you try and get them off the ground somewhere
and they just all of a sudden fall apart,
like the day of or two
days before or something like that.
Chris, you're really revealing your perspective
of Tinder and dating programs. Just like,
I don't want to commit.
I don't want to commit to one. I want to, like,
try out a bunch of different
ones and see what's available.
I'm just saying I like that you can.
I like that. You know, you have your.
Your tastes in games, right?
Because we're talking about games here.
And you can now say, like,
I like my games a little bit more racy.
I like them to be a little bit
more aggressive or more combat based.
Role playing.
A little more role play would
be great in some of these games, you know,
and we're talking about tabletop
rpg games when we're talking about this.
So this is the thing.
I like that idea for many reasons.
And I feel like a lot
of nerds who want to find games,
this would be like a nice
one stop shop solution for them. Right?
That's kind of the idea, yep.
And it's amazing that you say that.
You said that because actually on the app we.
We are developing right now
kind of a search system with hashtags.
So we are these
over thousand systems that exist.
And the tables that people
create will have a specific hashtag.
And every time you create a table,
you can also put your own hashtag.
We've got some professional DM's, as they say.
I want to do course of DNd,
create your NPC or whatever.
And can I put hashtag DND academy, for example?
And people can go and just, okay,
if I join this table, I will learn.
Yeah, you can do that. But the most amazing
thing is what you said that you can do.
I don't know, hashtag horror, hashtag space.
And we will offer all systems, all tables,
everything that has these hashtags inside.
So you will find the best game for you.
But not only that, because of these, as
much more that you play and use critical math,
it will learn from you and
easily will recommend you better games.
That's what I was gonna ask is like,
what are some of the criteria that I can't.
So I can search based
on the type of game for sure. Right.
Can I also search based on, like,
how big the game is? Like, if I don't,
I don't want to join, like a.
A ten person game.
Maybe I want just one
that's like two or three people. Small, low,
a little bit easier to get into.
Or maybe it's the opposite.
I want one where I can meet a ton of people.
Can I search based on number of people
I play with or other criteria like that?
So you have a lot of filters.
So you can easily search by name,
Daniels and Dragons and that's easy.
Or by hashtags.
But you can also choose by filters. You
can choose from when do you want to play, which
day of the week, the time, if, for example,
you want to search for
a physical table or an online one.
And you can search by distance from you.
We have match with Google,
so you can actually put your address or
maybe search hobby shops to go play there.
But also the type of game.
If it's a one shot,
that means around three or four sessions.
One, sorry, one or two sessions.
If it's an adventure,
one to seven months of
a game or a campaign longer,
and also by seats. Okay.
I just want a maximum of five seeds,
four seats or more than ten.
But that's not all.
You can also search,
maybe if you want LGTP IQ plus space.
This is also available.
There's games that say, okay, we are not.
So we take for granted
that all tables are LGTBQ friendly.
These are only space. Like, okay,
we promote it and it's going to be in
these kind of NPC's but also beginners tables,
female only tables or femme only tables.
So it's
going to be also by language. For example,
I'm living in Germany and I
can promise you I will not
ever play in German a TTRP game. Oh, wow.
Is that just because the material is
primarily in English a lot of the time?
No, no, no.
Just a hard language man.
Yes, I see what you mean.
They got words like this and it's like,
is that a monster? No, it's. Hello.
Yes.
So I also wanted to ask about
this because this sounds like a great
opportunity for people who are aspiring
or currently employed professional
dungeon masters and other game masters. So
this sounds like a great opportunity for that.
What is your system for people
who want to charge for their
sessions and their games that they host?
So all games you can create,
you can charge precision,
critical match will never ever,
and I can say this right now,
take any amount of money off your tables.
It will be 100% free.
Only in the future.
If we choose that,
the payment will be through the app because
iOS and Android will charge us this. We
will charge you also these fees because please.
But that's the only thing we
think in critical match that we want
to promote all these DM, professional DM's.
So you will be able right now in the mvp,
you will be able to put how much,
which system do you.
So which if it's a dollar, euro or whatever.
And if you can get payment through PayPal
Direct bank account in the future. Because
we have talked with a lot of professional DM's,
we have things ready like control who has paid
the last session and all this kind of stuff.
Okay.
All right.
Yes. Love it. But I really got
to know from a business standpoint,
how are you guys going to make money?
So
we are going to.
It's going to be 100% free up.
That means that without paying
anything you will be able to search games,
to join games and a lot of things
that we are going to talk later. Love it.
But if you want to support us,
we will create two tiers there
is an adventurer and world
builder tiers of subscription monthly.
The things that it gives you is like
on a free tier you can have up to five
tables at the same time that
for casual gaming is more than enough.
Totally.
And only it gets better.
And because of things that
we are going to talk later also,
you will have a minimum of amount of
megabytes that you can upload to our
servers to create your tables because it's
going to be a bunch of stuff there. Also,
if you're a subscriber,
you will get skins for your tables, animations,
animated dice,
and a lot of amazing things that
we hope we can bring in the future.
With the world builder,
you will also get your groups that you create
your guilds up to. I think it's. No, I know.
I think there is no limit to how
many people can join your guilds
in the world being the subscriber.
Hold on, guilds?
Yeah. I'm just curious, like,
so if I'm a pro DM, let's
just say which I kind of am, but it's like,
let's say I'm a pro DM and I want to be on your
platform and start attracting my own audience.
I could create like an epic guild, right,
for my professor. Epic fandom, essentially.
And as can I put out
content that attracts more people to,
to follow my guild?
Or does it all have to go through, like,
do I build a reputation on your site or, sorry,
on your app?
No, no, no. So the guild,
I think I'm kind of overstepping
right now because I don't know if,
I think if this is like a hidden stretch goal,
but I don't know, whatever.
So for you guys, okay, let's say.
If it's a stretch goal that the guilds are
potentially in the near or medium future.
Depends how much
we can get you on the Kickstarter, right? Yeah.
So everything costs money. So, yeah.
So actually the building
of the guild is the guild.
And another thing that we're going to
talk in the future is adventure journal.
So you will have access
as a subscriber and also free tier.
And it's like,
so it's very important for us.
It's a search code because it's
actually like building a second app.
Oh, yeah.
And the gilts,
actually what you do is, okay,
you create your guild with your image,
like your logo or whatever,
and only people can join
with a direct link and you
can give powers to these people, like admins.
And if the people can create tables,
so these people can create
a table only for your guild. Okay.
I want to share this table only with my people.
You know what I mean?
But if they decide, for example,
to put it outside,
this table will always have your guild logo.
So to people to know that this table
is created from your guild to whomever,
the most amazing thing is
that the creator of the guild can.
Will choose the options for all tables.
So all of them has to be LGTB spaces. All
of them has to be, I don't know, five seats.
All of them have to be. Cannot, for example,
cannot use swearing words or whatever. And
everyone will be forced to follow these rules.
Yeah. So it's like we only play fifth
edition here or we only
play Star Trek or something like that.
This is a Star Trek guild.
So this is where we play that system d two or
d 20 systems or something like that, you know?
Yeah. For example. Yeah.
Gotcha. All right. That's cool.
That's very cool.
And I guess the way I'm looking at too is like
if I'm a pro dm who's putting out content,
got my stuff up on Patreon, right.
And I want to run a game for people
who are on my Patreon, let's just say, right,
one of the safest ways in which
to offer that might be through your app.
Because then one,
I'm not going to get
Patreon taking money away from me,
but I can have people who are on my Patreon go
over to the app and become part of my guild
and then I can offer it to those people.
Yeah. So for example, I'm also a Patreon
subscriber to some spanish professional DM's.
And one thing that happens is sometimes I'm
late always to join tables because they
don't do like one every day. That it's logic.
The thing is, with critical match, you
will also get notifications to your phone. Hey,
your guild has created this table.
Do you want to join?
Does it fix what you like
and you can go fast there. Join the Jordan.
Nice. That's very cool.
What are some of the features that
you're most excited for with this app?
So the chat,
I think is the most
exciting thing for me is that.
So every time you
create a table with your players,
it's a chat inside for each table.
That means that you will not share
your personal number or for example,
here in Europe we usually use WhatsApp or
Telegram and you have to give your phone
or your number or discord or whatever. And I,
as I said before, I love ttrpgs.
And I like to play indie games. And I remember,
and this is the first time I said
we need something like critical match.
I wanted to play blades in the dark.
It's a dark system
where you build your guild. Dark, very dark.
And it's amazing because
it's like a city simulator.
You build your guild. I couldn't play.
I couldn't find anyone.
And at the end I matched
with two from New Zealand,
one from the United States
and one from the United Kingdom.
And we have to share WhatsApp because it was
the only way to communicate within each other.
And now I don't know. Some guys
from New Zealand has my phone number. I mean,
I never had a problem,
but it would be better.
That was out of the question.
Yeah, yeah, yeah. Just like in Tinder. I mean,
it's better if no one has any number. Nobody
has anyone's contact after, after interacting.
Right now for the MVP,
the chat will only be to share like words,
but we hope in the future because it
takes a lot of space on the servers
and service costs a lot of money. We
hope you can share like PDF's, images, audios,
all these kind of things.
So I could potentially
share like if my group wanted it,
but I could share lore into the group
chat of like here's what's coming up,
or here's a little background on where
we're going to be playing that kind of thing.
If you want it private for your group.
So I mean,
you can always create.
So there is one feature that
is called the observer on critical math.
So you can create a table that it's closed for
your friends or games and no one can. I mean,
they can find it,
but no one can join.
Or you can put polling there,
but you can also give
the option to allow observers.
An observer is a player who does not play
but benefits from everything you share.
Not the chat,
but everything you share on your table.
So if you, for example, are
a streamer and you have your streaming stables,
you can create your table on critical match.
People can observe you and they
get a notification on when the
game is on and on which platform,
and only with one click
they go directly to where you are.
I could see that as a
great Patreon feature for someone.
They want to give their followers an additional
level of involvement even if they can't play.
Yeah, but that's not the best thing. So again,
there is another stretch goal
that it's the journal Adventure journal.
And each table creator
can create inside of this table
a journal where they can upload, for example,
NPC images a synopsis of the game handouts,
whatever you need and the
observers will have access to that.
This is something I pitched to my
team the very first day because
I'm a hard follower of critical role.
But I mean, three,
4 hours every week, I cannot.
I have a son. I cannot.
So with this feature on critical match,
if I observe the table,
I can see what the last game they did,
which NPC they found.
If they level up,
I can see their sheets or maybe
I can see the last magic weapon
found that I've been heard of but
I couldn't find because I wasn't there.
So with critical magic
you will get all these updates.
That's really cool. That would be. I see,
I totally see what you mean
of just having access and getting
that extra level of content and
feeling like you're almost a player, but it's.
Like being in the room
as opposed to watching it on Twitch.
It's just like where everybody
else is in the live audience.
You're part of the,
you're getting the handouts,
you're getting the feeling of
being there a little bit more intimately.
And I like that. That's very, very cool.
It'd also be great research for
anyone who's trying to create this
stuff because we've spoken to some people.
Monkey DM was a big one and he was talking
about just different ways that you can come up
with ideas for content and getting to learn
from other people who have made, you know,
whether it's the magic items like you said,
that they share with their players,
getting to see the stat block on that
or monsters from like cobalt press, you know,
they could see all kinds of
cool things that have been created
and they get to actually then be like, ooh,
I want to take that and bring that to my table.
Absolutely. There is amazing Kickstarters
around there of new weapons,
magic weapons or NPC's.
And if I have my table and
maybe I bought this Kickstarter
and I use it on my table, someone can say, wow,
I love this monster. What it is. Okay,
you have to go this and buy this PDF
or this book and use it on your games.
Yeah, cool. See this? See this monster
in action this week? Watch my stream. And
then it's like if you want to buy the monster,
get access to it. After the stream,
you can give me this thought like, yeah, great.
You go to critical match,
click the monster and it would directly
to where you can maybe found it.
No, I'm curious. I'm curious, like where
are you guys at in development
right now because like can I go and
download critical match and like it's
starting to work or are you guys testing?
Where are you at right now?
Sadly, nowhere. Not yet.
We are just now in a seeding process.
We build a company here in Germany.
We are five founders. Me, I'm the CEO,
I'm more the business kind of guy.
Then there is the graphic designer
Ux UI and there are three developers.
What we need right now is
the success of the Kickstarter.
It's going to be the objective $22,000
only to start it up.
Then we can start paying people
to build this and to work
with us and all these kind of things.
It's quite expensive.
22,000 doesn't sound that much because to.
The very,
very minimum we didn't went
to for the stretch goals or example.
Right now there is a 2d dice rover
per table where the observers
and the players can see what you roll.
And we hopefully
this will be a 3d thing. But we say, okay,
if we want the $22,000
to be realistic,
we cannot afford this 3d.
Gotcha. Okay, so you're starting scrappy
and then you got the stretch goals
based on what you guys make, that makes sense.
That's pretty normal kickstarter.
Cool.
And when does that,
when is that going to launch?
So it starts on the 20
September with an amazing early bird.
Because as I talked before,
there's going to be skins for your tables.
So the way to personalize your tables,
you can always choose the. So I mean, the name,
the synopsis or what is about or
whatever you want to explain in your table.
But also you can choose the image
for everyone to see and also the skin.
This skin is like a layout on the
table that makes your table different.
So for the 48 first hours,
anyone who help us on the Kickstarter,
all backers will get two animated skins.
One is a red dragon that it breaths,
fires to your table.
And the second one is called Edrich horror.
And if you pay attention,
you will see Cthulhu around there.
I'm curious,
like for you,
you're the CEO of this critical match.
Have you always been an entrepreneur?
Have you always been sort of like,
I start my own businesses, get things going.
Is that your spirit or is this something
that you just sort of stepped into
recently because you see the opportunity?
I started international business and marketing,
and the first year after I graduated,
I went to work in China.
I was one year there.
I speak a little bit of Chinese too.
And after one year I said, okay, that's enough.
I want to try something different.
And then when I went back to Barcelona,
it's my hometown,
I built
a company that after three years, it doesn't.
So it didn't launch as I expected,
so I stopped it. It's better to. It's
also smart to stop it when you can totally.
And I always had this, like, you know,
trying to find opportunities, what to build.
I always wanted to create something
instead of just in Beth, for example.
And this idea,
I got it,
like almost a year now.
And then I say, I have to try. I have to try.
If I don't try,
I will not forgive myself.
And here we are.
And so you just started moving.
What were the first steps
you had to kind of take to get.
To get this thing going and
rolling as an entrepreneur? Because, I mean,
it sounds like you have had that
entrepreneurial spirit since you
were younger and going through
school and everything, but, like, this year,
you really stepped into
this role of critical match.
What were the first steps for
you to start really making that happen?
To go from idea to, holy crap,
we're launching a kickstarter.
We're going to make an app. I got a team.
How did that happen?
So first was talking with my wife.
You got to get permission first, right?
Yeah.
To say, well, at least to say, okay,
what do you think?
Do you think it's a good idea?
Does she play?
Yes.
Okay, perfect. There we go.
Yeah, she used to play with me.
I used to be a DM,
and she used to be one of the players.
So I first talked to her and say, you know,
you have a 40 hours or job. I mean,
do you see yourself?
And it was before.
So my baby boy was born on the February,
so we already know that he's going
to come and say, you know that. So, I mean,
what I mean is that. So I first,
I took with my partner to see, okay,
I'm going to do extra hours and
I'm going to go far and beyond.
Are we ready
for that as a couple, as a family? He said,
let's go about it. And I went.
So I do my research.
It's a funny story how we start together,
these five guys playing.
So creating critical match.
So I was doing my research, okay,
does something like this exist?
And I found
a PDF of someone who said,
this should be created, and here's why.
And I say, wow, okay,
this is exactly what I want to do.
Why this is not created yet.
And I talked with him.
He is Hector from Argentina.
And I say, hey, why?
This is not a reality. Well,
I'm a graphic designer,
I don't know anything about business,
about sales, say, okay, I do.
Let's work together.
Nice.
Yes, let's do it. And then on discord,
in one of the spanish groups
of professional DM's and creators,
I was asking people, hey,
what do you think about this idea?
What would you like to see?
And some guys say, hey,
we are developing something similar.
It's called rolling,
but it's only for physical tables.
Like you can find
games in your town. I say, okay, let's talk.
There were three guys and
we were two and we came together.
And instead of saying, nah, you know,
like they are,
we want to find not just work together,
because they were developers,
we saw the opportunity, okay,
there is three developers,
one graphic designer and one business.
That's perfect,
like the perfect team. It really is.
So we say, hey,
instead of fighting each other,
let's do something together.
And the most amazing thing is that
the very first meeting that
we have just to present ourselves, we've
ended building what is today. Critical match.
Wow, wow.
So you fleshed
it out in that first sitting. Wow.
Yeah, yeah, yeah. We already have one,
some ideas. Day two, they say, okay,
I don't think this,
I don't like this,
I don't like this other.
Let's change the name,
change a lot. Until critical match. I mean,
all this kind of stuff.
What's so interesting when you start a business
too is there is a tendency to like, man,
if you don't find the right people,
it's hard to start a business, right? Like,
I've talked about
this with Frank and just like,
I've tried to start podcasts
a number of times, but like, I need that,
that spirit warrior,
that person who gets it.
And the way I like to think about it,
it's like we are aligned in terms of our values
for what we see as the future of, say,
nerdpreneur and what it is and what the meaning
behind it is and why it's important, did
you find that kind of alignment with your team?
And if so, I'm curious,
what are some of those core values that you
guys landed on that really helps direct
the progress that you're making?
So
I think at the beginning, yes,
we found that to each other.
But the most important thing, at least
I can speak by myself, is passion. We saw,
at least I can say,
I saw them talking with a lot of passion.
We can do that and we can do that.
And this might take long time on a lot of work,
but we are going to do it and we all work.
The first thing is, okay,
how are we going to work it out and say, okay,
let's do this system and we're
going to work with agile and use tickets.
So we do one meeting each
week and another meeting every two weeks.
And this is like sacred.
Yeah.
And since day one we've been doing that.
And this is something that every time.
So at the beginning you're always like,
I'm not sure. Okay, this is running,
but there is nothing close
what will happen in the future.
But as you see the people
with passion working extra hours,
we are talking on telegram very,
very late at night because someone, hey,
I just finished job and I had
this idea and I did these changes, whatever.
This is something that for me right now,
now that I know of it,
it's essential for any team.
So like,
like regular meetings like that
where it's just like, like clockwork, we're
meeting these times every single week. That
way you're always making progress. Is that,
is that what you mean?
No, I mean the passion. Things like,
like people going so extra
miles in order to bring it up.
Because here everyone sacrifices
something because this is nothing.
So we are not making money,
we are not being paid.
So everyone is sacrificing
something so that we see
all of us working day after day. And of course,
the system that we have found that
work for us and it actually works. We actually.
So at the beginning we change some things
until it worked 100% for every one of us.
And then it's like a well oiled machine.
I hear two main values that I think
are really interesting and that I think
anyone working on a team, because that is,
I just want to point out that's
something unique about
you and your project and your team.
From the other people we've interviewed,
not a lot of people have had
close knit teams that they work with.
And I think that
there's some interesting nuggets here.
And one of the things you
said about core values was the passion.
I think I want
to extrapolate on that a little bit,
that having that passion
keeps everyone engaged. I mean, yes, of course,
everyone's in
passionate about what they're doing,
but the things you all agree on.
I'm gonna,
I'm gonna go out on a limb here
and say it sounds like if
everybody's passionate about a feature,
then it's gonna happen.
And you want to add the features
that everyone is passionate about,
because if a majority of you aren't, then a,
it's going to be kind of hard to get done.
And other people may also
not really care for it or be that
passionate about it like your customers.
And then the second value I'm hearing
is just taking this seriously. I mean, and
this relies a lot on the first to the passion,
but the second is taking it seriously because
you are respecting everybody else's time,
you're respecting everybody else's work
and commitment that they're putting into it.
And so when you have both of those values
working very directly with each other
that everyone's passionate about what they're
making and everyone's taking it seriously,
I think that is key for a small scrappy
team to put something together like this.
And that's really cool.
Yeah, yeah. So no one is going
to give you anything for free.
And everything is,
I mean it's harder
to do to bring up a business.
So you actually have to
work it and you have to be there.
And if you are a team, it's
a little bit harder because as you already say,
some people might be not on board on some
features and then you have to see, okay,
why it's only because he,
I mean he doesn't
understand or he will not use it,
but the majority does.
So there is a lot of discussion on everything.
But we also know our expertise.
So if it's something
from the development perspective,
I will say, okay,
I don't like it or I love it,
but my opinion is not
as valuable as the developer team.
Right.
I only give my business idea a.
Point of view
that's actually really interesting.
It reminded me of,
there was a video game studio,
I think in France.
I don't remember what games they did.
I think it was dead cell,
but that roguelite game.
But it got really popular and they
were interviewed and talking about how
they had all come from like a big company,
maybe Ubisoft or something like that,
but they had all left
because they didn't like the hierarchy.
So they wanted to give everybody a
single vote so everyone had an equal say.
And if someone said, oh,
I don't like that,
even if they were in like the project
management department and someone that was
in the arts department made something and
project management said I don't like that,
just I don't think it looks good,
then it made the artist have to defend what
they were saying to convince the other person.
And they said that that was good and bad
because it made for really good content.
I mean that game did very well,
but it also was a downside because
people had to spend the time to
convince others of their decisions. And it's,
it's kind of like, well,
you're in a different department.
You don't really know.
So that's interesting that you
guys are aware of that into account.
Yeah, sometimes it's only
with a conversation you say, okay, I get it,
let's do it.
But maybe you're very
hard on your opinion, say, yeah, I know, but.
And at the end with twisted things,
you come into something that it's better.
And as the CEO of the company,
my guess is there's somewhat of a
role for you to be hurting cats
towards a general goal or a vision
of things that I guess become like.
I guess the thing I would look
at is if somebody is saying
a designer or a developer or something,
they have that frame where
they're looking at things from
that frame of being a developer and say,
the practicality
of making that or whatever it is. Right.
Whereas as a CEO,
do you find you must have a different frame
in which you look at this from the big
picture of we're launching on these dates,
these are the key things we need done for this.
How are we going to make money with
this or be something where someone
wants to invest in us or whatever it is.
Do you find that there are
challenges for you in that role?
And what have you learned about being in
that role and managing people like that?
So one of the funny things, like sometimes,
so we are all together in the same telegram and
sometimes developers are talking and say, hey,
let's put this feature on, okay,
it only costs whatever a month. And I
say, wait, wait, wait, wait, wait, wait, wait.
I have to bring my excel out,
make my calculations.
Can we afford it right now?
Or maybe should be a stretch goal or maybe
should be a version three of the app.
This is kind of
what I do most of the day, like, okay,
wait a second, I have to.
And then we discuss it.
Okay, yeah, we know, but this would be
very amazing because it helped
us this and this and this to do it.
And then I say, okay,
let me put it inside. And, yeah, so it's,
so your job.
Is almost to rein in some of
that passion because their passion
is driving them to do all this stuff.
But you have to be like
the naysayer sometimes of like,
we love your passion, but practical.
We need to get.
Yeah, but sometimes happens
the other way around.
I come with something amazing. Hey, we have to,
we have to put this into the app.
And they say, wait, wait, wait, you cannot.
What do you mean? 3d tunnel video? I mean,
how weight do you want?
Do you want it to be 80gb the app? No,
so it also happens.
That's funny. That's funny.
So you're,
you're kind of filling that project or. Well,
I should say this as a question.
Are you filling the project manager role?
Yeah.
So we all are doing different kind of roles.
Yeah, sure. Yeah. Because from my
little bit of experience with
video games on the developing side,
there's even on a small
team you might have a project manager,
but if you don't,
it'll be somebody else that
just project manages the developers.
That is like head developer.
Yeah. So I'm actually. So
if you put it like that,
I'm the CEO and the project manager.
I'm the product owner.
And another guy is the managing developer.
He's the scrum master.
So the other guy is the marketing manager,
but also he's the social media designer.
Cool.
Again, we have five guys doing everything.
That's nice that you have
that clearly laid out for the team. I
find that when the responsibilities are clear,
things move smoother, typically.
So has anyone told you
you're a little crazy to do this?
Yeah.
Can you tell
me a little bit about, like. I mean,
obviously it hasn't stopped yet and that's.
That's great and I think that. But, but, yeah.
Do people think you're crazy for,
for going after this and,
and how do you handle that sort of.
I don't know that,
that nay saying that comes in sometimes.
Well, there is some, like, the friendly
approach of some people. I say, hey,
maybe you should focus on, you know, like I.
Your job and growing
up in your company and doing like, you know,
you have a child. Don't risk it.
All this kind of stuff.
And there is another people who say it will
not succeed because it has tried before.
I seen something on, I don't know,
this platform that looks
similar and it's already done.
I don't know.
I just love TTrPG and I think I.
I want to find games to play,
blades in the dark.
I think ethical math will help me. That's all.
Yeah, well, and this is it.
You're like the first user. You're like,
if I would use this and
it would help me get what I want.
You're probably not alone in that.
And I think if you start hearing
naysayers on the way to something, generally
you're probably hitting on something good.
Because if it sounds a little crazy and people
think you're crazy to go after that or, oh,
that doesn't sound like it'll work, or, oh,
someone else has done it that way,
all the things you're saying, I don't know.
I feel like 100% of the people
who have been successful have had
those types of things thrown at
them when they start something like this,
because it requires a lot of work that is
unpaid and it requires a lot of passion
that you have to finance yourself to
get something off the ground from nothing.
And there is probably a lot of sacrifice on,
on all of your sides to like,
because I'm assuming this is,
you do have jobs or you have
other things going on in your life,
including family and all of that,
and you're having to piece this
together around those other
important rocks in your life and say,
this still has to happen, this still
has to build every single week, regardless.
So, yeah, absolutely. We have.
Every week we have an objective,
so everyone has their own task for a week.
Not only one, like several.
You have like an amount of points you can use.
This is called scrum system or agile,
and everyone has to do it.
And on Thursday we meet, sorry, not meet,
but Thursday or midday,
midday of the week for us.
So you can help other people to do
their task if you have already done yours.
And it's Thursday, so. Okay.
So we do a newsletter that I encourage
everyone to subscribe to our newsletter,
because you will get all this information
and everything that's going to come
later on the stretch goals first for you.
Okay. This week,
I cannot write this newsletter, or I'm back.
I don't know what to write.
Or please check it on Thursdays,
people can say, hey, I have time,
I can help you.
Send me a link or whatever. And
then you work together. So, yeah, we manage.
That's cool.
That you've already put in place.
I say a scrum.
You mentioned something called scrum system.
That's like an actual
system of project management. Correct.
In terms of what you described there.
I think a lot of companies,
especially places that are involved in tech,
use that as a way to keep projects moving
and moving consistently forward. I'm curious,
what advice would you give yourself
if you look back when you started now,
would you have any advice for yourself
about what to do differently, what to,
what to focus on first or anything like that?
Yeah. So if some of our listeners
want to build a company in Germany,
know that the bureaucracy, it's crazy.
What do you mean crazy?
What do I mean?
Yeah, like, is there a lot of red tape to
go through or what are some of the struggles?
There is a lot of documentation
to get through only in German.
And even though I speak German,
if you go to these technical writings,
it's very hard.
And here
you pay taxes for everything. Everything.
So get a tax advisor the very first day.
I didn't get one until last week.
So first get one because
it will make your time much, much easier.
But I mean,
usually the way I work is in these
cases is do things in advance, like two,
three weeks in advance,
because I know it's going to be problems.
And then you got these two,
three weeks to solve it out.
Yeah. On that note, what are some of the
hurdles that your team has
come across with making this app?
So when you want to build a Kickstarter,
there is always that question, okay,
should we do a Kickstarter
or just develop it and launch it?
And at the beginning,
we couldn't find an answer until
after talking with each other. We say, okay,
we need users the very first day.
So if we do a Kickstarter
and we give things to these users, we
motivate them to be there the very first day,
even though the app is not yet.
So for the beta,
this is one of the
rewards that the backers will get.
And then you will get all this feedback.
And the day one launch,
it's going to be already,
hopefully a few thousand people there.
So we thought that
the best opportunity was a Kickstarter.
And then the other struggle is, and I mean,
doing a Kickstarter
is a very hard thing. I mean, you have to.
We have never done something similar,
none of us.
So I did a lot of research. My team did, too,
and we come together, I think,
with a quite amazing one. So that's,
that was one of the hardest at the beginning.
And then, you know, developing it,
it's also quite hard.
Yeah.
Well, right now
it sounds to me like, yeah, you agree, like,
you're essentially building a platform, right.
And if you win the platform game in business,
then that's the, like,
you're playing a game that
is much bigger in that realm.
And I think that that's what's exciting.
And one of the reasons I
think that we decided, like, I was like, frank,
we should talk to this guy,
because I think that what you're
pursuing is probably a bigger
deal than people really know right now.
Because if it's successful,
and when it's successful,
I'm going to bank on you here.
But when it's successful, it would, in theory,
dominate the entire
industry in terms of functionality.
Like the idea of building an app
where I can find any game I want,
find the people locally,
or get all these things,
and then also have all these extras
that you're talking about that allow me
to manage a community or manage my thing.
Like there's nothing
like that in existence right now.
And if you succeed in creating something that
really does that transformation for people,
there's no doubt in my mind that this
will take over a huge part of the
industry and have massive power in some
ways in the five e or tabletop rpg area.
And I think that playing that game at
a different level is pretty darn exciting.
So I would love to see you guys
obviously hopefully succeed in this, right?
Yeah. So we have already a five years
plan so hopefully it actually works good
and then we can develop everything that.
Has to come that actually
touches on one of the questions.
I had another question but I really want to
that that's a perfect segue into what is,
what is the plan after
the success of of this app?
Where do you plan to take it that you
guys are willing to share at this point?
So at the beginning
depends a lot on the stretch goals.
So the stretch goals are there because
if we reach certain milestones then
we can hire people to help us
and I hire more space on the servers,
all these kind of stuff to build much
bigger of an app in the future.
Hopefully it becomes the platform
to go in order to promote your
professional DM's because I don't know.
I think in United States it is quite common
to have a professional tangent master but
for example in Europe it's not that common.
And if you go to Spain people doesn't
not like but they don't know exactly.
Okay if I pay for a DM what do I get?
Sure my friend is dming
a game for me what's the difference?
And we hopefully will promote
professional DM's in all kind of ways. So
there is once reward that you can
create your own skin for your tables and
we so if you're a professional DM you
can create your own skin with our graphic
designer and everyone will see your table
with your skin so they will know is yours.
And also we want to do live events
with Professional DM's and promote and
help them to reach their audience.
We think this is going to be one of the
future features of the app to
help these professional DM's but
another thing we hope to bring is with
once we have everything built this first.
So depends on the stretch goal.
But if not the first two years with the
Adventure Journal deals we hopefully can talk
with the big companies resource of the coast
for example and imagine you are creating
lost mine of handlebar kind of game.
Everyone I think D and D has
played this adventure we would love
to talk with over the course and say, okay,
what if we create a skin and the adventure
Journal already done with all the handouts,
all the images,
all the PDF's that
you need everything on the app.
So when you create
a lost mine of underwear game,
it's already everything there.
And maybe in the future,
this is like a marketplace and people can
promote their games or their adventures. Okay,
I have this adventure.
It's already everything
built for you and your followers.
So if you do a stream,
don't just pay this,
you already have everything.
And one of the things about adventure
journal and you can choose when to share
one small space of the adventure journal.
So the adventurer is going to be like,
you can create like a, like a WordPress. Okay,
here I want a scroll here,
images here I want a link
to this website here I want blah, blah, blah.
And you can choose each one of those if
you want to share to your server or not.
Cool. Yeah. Getting involved
with those larger companies, I mean, wizards
of the coast is an obvious great, you know,
company to go for.
They already make a lot of what
you're talking about for d and
D beyond when they release on that.
Yeah. So if you had a d and
D beyond integration or something. Well,
right now you mentioned something I think that
everybody should be aware of is the newsletter.
My hallucination of this is that
you guys are collecting email addresses.
You need to get as many as you can
so that when this Kickstarter kicks off,
you have some critical mass
of people who can come in and support.
But also those people who get on
that newsletter will probably be the
first ones to get access to the
actual app and all those other things. Give
a little plug for your newsletter right now.
Like what is it?
What is a good reason for people
to go sign up for your newsletter?
So at first you will see
everything we do on the background. So
we talk of the last development, the struggles,
what's going on with the team, but they will,
they are going to be the first ones to
be remembered that Kickstarter is live.
And not only don't miss the
early bird with these two animated skins,
but only there is one reward that it's limited.
The biggest reward will give you access
to play with us with the founders
and a professional dungeon master online.
But also
if you are willing to come to Spain,
we are going to do a game in a 15th
century castle with live animation
and we're going to have a dinner in also,
I think it's 13th century bodega,
like a restaurant.
Wow.
And this is limited of seats, but.
That sounds very cool.
I'm just saying, like, all right, we.
You may have noticed we
had d and d in a castle on here.
And I feel like I just have
to go to Europe to play somewhere.
Because you know what's so cool?
We get to play in castles or in, like,
13th century places made
of stone, whereas, like, in Canada, we're like,
we get to play at a picnic table outside. Like,
it's just not the same level. Like,
we get to play at a Walgreens, you know, like,
it just isn't.
There's just not
that same level of history and, like,
authenticity behind it.
I feel like, you know,
Europe is just this emerging
budding market for live d and d
events that we just don't even know yet.
I think that's going to be so cool.
It cost a lot of money to maintain,
so they allow us to play with them.
Exactly. Right.
Yeah, I've heard that it's a bit
like a resort over there.
The castles very often get turned into these
hotels with really great restaurants inside.
And because they're usually in beautiful areas.
Yeah. Yeah. I might
say depends on the country. For example,
here in Germany. No way. Oh, no way. I mean,
they are very, like, like, how to say, like,
this is for the citizens only.
It's not way to privatize it.
Oh, it's like a perfect Spain.
It's a little bit mixing.
And in the UK,
there is a lot of. They are private.
All right. Yeah. That's
where d and d in a castle typically goes. So.
Yeah, that's what I was.
It makes sense.
In order for us to have access, this is.
This castle is owned by the Navarra
city hall.
And you have to ask for permission
to the highest ranks of Navarra.
So president
of Navarra has to give you, like, the. Okay,
because 15th century castle and
you are very limited of what you can do.
But no keggers there, I guess.
But to play RPC games,
you only need like,
a paper and a pen.
So we are good there.
No fireworks.
Yeah, no fireworks inside the castle,
but outside you can do whatever you want.
Wow, that's. That's so cool. Like, I am
curious because you guys work pretty hard.
You must experience a little bit of stress,
a little bit of burnout,
a little bit of fatigue sometimes. How do you.
Or how do you deal with that when it comes up?
So there is always a pronounce in any
company and when you are building something
more because it's your baby the good
thing is that we are five different guys.
So one is in Argentina,
three of them are in Spain between,
so Murcia, you know, Sun coast.
And the other one is in.
In Madrid and I'm in Germany.
So when someone is out,
there is always the rest. Okay,
don't worry about that.
We are going to do this. And.
Or sometimes some of them. Hey, guys,
this week I cannot do this
because I'm overwhelmed with my job.
Don't worry.
We take Cato feed next week.
You are up again. So, I mean, I don't know,
we just help each other.
I think having that team does make
it like that's so different about your
company is you have a team versus a lot of
the people interview are solopreneurs. Right.
And so they just are like dealing with that
stress on their own or they have to, you know,
they have a partner or someone
else that they kind of, you know, do this with.
You guys have the five of you
to kind of keep supported and that's.
That's really cool. Like,
if you have, you know,
four or five legs of a stool,
that stools more stable than that one legged
stool that's trying to balance, you know,
you're trying to balance on.
So that makes a lot of sense.
That makes a lot of sense.
That's a nice analogy.
Now I've got this idea of someone trying
to sit on a one legged stool that works
if your feet are always on the ground,
but it's hard to do.
It is. I mean, and five legged stools, I mean,
we should start making them.
Yeah.
They're more stable.
I actually wanted to
bring up a kind of a question.
I'm sure your team has thought about this,
but a little bit of backstory real quick.
About five years ago,
I had a very similar idea to
what you guys are building right now.
And I worked at Wizards of
the coast for a little bit
and I thought about pitching to them,
but I ultimately decided not to do that.
And I didn't have the team of
developers and the people I talked to.
It didn't really pan out.
So one of the ideas that I really was
excited about that you haven't talked
about yet is profiles and leveling up.
So the idea of the DM's, you know,
the Dungeon Masters are game masters.
The more games they play
or based on the reviews they get,
they level up a bit. And
what have you guys thought about in that way?
So there is one stretch goal.
I think it was a stretch goal.
I cannot remember right now.
I think we changed it, like for the,
the version one of the app or the version two.
So right now we just want for
you to be fast creating your profile.
So you go inside, whatever.
But later you will choose
like a Rosetta stone. Like, you will choose,
I'm more modern hobo.
I like more investigation.
I like more role playing,
like silly voices.
And then it's built this image,
like a Rosetta thing,
like a graph on your profile.
And when people see your profile,
we'll check this and we'll know more or less.
So what do you like?
But the approach we have
right now is through achievements.
Achievements. Cool.
Yeah. So the thing is, like, for example,
you're looking for a professional DM and
you want someone to play Daniels and dragons.
And you go inside a table and
the creator of the table has the achievement.
Dragon Slayer has created more
than 500 dungeons and Dragons tables. I mean,
you can be pretty sure
that this guy knows what he's doing.
So we are building this. We
have these achievements for the games you play,
horror kind of games,
all this kind of stuff.
But also when you play a game,
you get rewards by your fellow players.
So once per table,
people can give you like a reward.
So it's a good team player,
it's the best healer.
It's a tactician. For example,
for a DM he has
or background story is always in mind.
He improvises very well.
And all these kind of rewards will
be translated into achievements.
Nice. There's two.
Is there a murder hobo?
This guy murders NPC's.
Yes.
Don't bring any of your favorite NPC's.
He's around this guy.
There's two ways I could see that going,
and I'm curious if one of them
is more accurate than the other in.
So the first one that comes to mind is,
I play heroes of the storm. I'm surprised that.
I know the game's still around,
but at the end,
five people will be selected out of
the ten players and they will get
acknowledged for did the most siege damage,
did the best heals or whatever, and
then they can get upvoted by the other players.
So there's that one.
And it's kind of the game picks those
achievements for you based on your damage.
But in this case,
the dungeon master would choose.
So the dungeon master would call out,
I want to acknowledge, you know,
each person, you know, afterwards, not,
not in the game necessarily,
but maybe afterwards they give that
achievement that you're talking about
and then everybody else might have a
chance to upvote some of the players
they can't upvote themselves, of course.
And then the other option that
came to mind was how LinkedIn does it.
LinkedIn allows you to kind of give kudos.
They don't call it that,
but you can say, hey,
I worked with Chris on another
project or at the last company I worked at,
and he's super great at project management,
creative audio editing and stuff like that.
Is it,
is the idea the vision
or the vision that you have?
Is it one of those sort of a mix?
Because if you are a free tier,
you will have like LinkedIn kind of style.
So when you play with people,
always positive people can give you. Okay,
this is like a good player always, sometimes,
always brings brilliant beer,
popcorn to the table for physical tables, too.
All these kind of achievements that it's okay,
it's good enough.
And I will tell you something
later that helps with the achievements.
But if you're a subscriber, not right now,
but in maybe the first or the second version,
so you will have extra reward options.
And these reward extra can be
linked to the game you're playing
to the system you're playing neat.
That's, that's really interesting.
I'm sold, man. That, see, I mean, that was
the kind of thing that got me really excited.
And there's other, I mean, like you said,
there's other programs out there.
They're not apps,
they're not mobile apps that I've seen,
but other things that try to
match you up with a table. And they didn't,
they didn't really have
that reward built in system for me.
And it was also hard for me to actually
get anyone to come to my table.
Yeah. So one, another thing we saw,
the achievement is not only for that,
but also when you create a table,
we will help you to find the
best players and how it works. For example,
if you choose beginners friendly,
that means that we skip that and first come,
first gets to your table.
You always will have on your table,
like a queue of people who wants to join.
So if someone misses,
you can go to the next a guy.
So are you up for this Thursday?
Because one missed? Yeah. Okay, whatever.
Just like Tinder.
But also if it's not beginners friendly
and you actually want the best players,
if you are creating our horror game,
these guys who has played the most
hashtag with horror or has the
most achievement with something of
horror or maybe investigation or whatever,
will go up to the key.
Cool.
Interesting.
It really is kind of like Tinder.
Like you're gonna get certain people who get
shown more because they are getting more yes.
Swipes in general.
There's actually ways like
they have their own algorithm in there,
right where it is sort of
a winner take all kind of thing,
where they get exposed to more people
than others and all that kind of stuff.
So if anyone actually wants real tinder tips,
go to our AMa on Patreon,
because I actually do have, like,
that whole thing dialed.
Don't use it anymore,
but I had it frigging dialed. Okay, so,
but I think that's really interesting because
if you have the ability as a dungeon master,
because we're not dealing, you know,
we're dealing with games.
We want to find people who are high quality
at the thing. Like, for example, horror.
That's a very specific genre of game
that maybe not every DM is good at.
One might be really good at,
you know, having fun, silly voices,
role playing and all that kind of stuff.
Whereas another game,
I want to feel scared or I want to be like,
going through a horror genre and that
person is great at creating atmosphere.
So if I want to look
for that specific thing in a game,
I can now see and be like, oh, wow, like,
Frank has all these achievements in horror.
He's probably really good,
and I'm going to be more likely,
more excited to play that game and more likely
to go to that person. So. And that, yeah,
I think that's a really cool feature for me
to be able to look for the exact kind of
game that I want and know that this person
is going to be able to deliver on it.
So if you had a million followers,
what advice would you give them?
I mean, social media, you mean? No.
Yeah, sure. I mean, if you had a million
followers and your advice was,
if you had any advice for them,
what would you say to those million followers
other than sign up for critical match?
I don't know.
Have fun.
Have fun, enjoy life.
Yeah, it's pretty much like, at that point,
what else can you say responsibly, I mean,
to a million followers other than like,
enjoy your life?
No, but I actually mean it. So one thing,
now I'm a recent father,
and people say, okay, what
do you want him to be in the future? Or like,
what kind of career do you want him to?
I don't care.
As long as he's happy and has fun,
just enjoy life.
I will be there
to help him whatever he chooses,
as long as he's happy.
So you're not going to force
him to be a professional
dungeon master is what you're saying?
I don't think so. I mean,
I'm going to be professional nerd,
and he wants to be.
His mother is a scientist,
and I'm more kind of business,
so he has all the nice.
Yeah, that's a. That's a good. Just kind
of reference of backgrounds to pull from.
Yeah.
Well, let's
go ahead and transition. I mean, we've. Yeah.
So the next section here we're
going to start off is the random rolls.
So you're going to roll a D 100, and
we're going to go through it a couple times,
and based on your role,
we'll ask you some silly questions.
They're more silly,
a little less serious,
and then after that,
we'll do rapid fire.
So do you have a D 100 handy?
Absolutely.
Awesome. So go ahead. Yeah.
Okay, let's see, 88.
What makes
a great friendship stronger struggles,
living struggles together. Nice.
Nice struggles.
I like that.
Have you had some times, I guess,
with the group that you're in right
now where there's been some struggles,
but it's brought you
all closer together because of that.
We had some experience right now that
we thought that all the project was
going to go through the rubbish
and we move past it,
and we are right now more excited for it.
Good.
Once you go through something, obviously. Yeah.
It can do two things.
It can drive
people apart or bring them together, and
if it brings people together, I agree. Like,
you're gonna wind up having a stronger bond or
a stronger relationship and all those things.
And that goes for
anyone that I think you're with,
but with a team of people
that you're building something with,
I think that's why they
do those sort of extreme
team building things where you're, like,
going through rope courses
together or jumping off planes together,
doing that kind of thing, because
it does unify you when you're like, holy crap,
we all just did that.
Yeah. I think at the end of the day, it's
seeing each other's true colors.
Yeah, yeah, go ahead
and roll again. Another one. Do another one.
Yeah, let's do a couple of these.
15.
Do you guys have, like,
what would be the best
Halloween costume you've ever worn?
I like Halloween.
You don't do Halloween.
You and me both.
Okay, see, clearly, I'm the one who
added that question to our D 100 SDE.
I like Halloween.
I mean, I like it,
but I don't like to dress up.
I like to do silly voices,
but not dress up.
Not dress up.
All right. That's an interesting question.
On that vein,
what is a character voice that you enjoy?
Doing that might be kind of your default,
that you go to dwarf. Yes.
Because I have a very
low voice and have the bearden,
so it actually matches most of the time.
That's great.
I feel like if I gave you an ax, you
would 100% turn into a dwarfer very quickly.
The most amazing thing,
because I like to play online
games and usually one shots
with people from all around the world.
So usually it's in English.
And most of people ask me, ah,
you're from Spain. Okay.
Can you say my name is Inhabia?
You killed my father
prepared to die with your accent.
Yeah. How often does that come up? Right,
of course. Yeah.
What's every game?
Because it's very much.
It's the Barcelona specific accent too. It's
not even just a spanish one. It's that one.
Yeah.
That is a very iconic character I do.
Yeah.
Well, at the end of the episode, we'll
get you to do that for us, and then we'll.
All right, good.
Let's go ahead and roll another one.
Yeah. 21.
21. If you were in charge of communicating
with an alien species for the first time,
how would you go about it?
I would try music like, you know, this movie.
What's in English
for our speaking spanish listeners? You know,
this movie where they used
very old one.
I know that.
What is that?
It's not Space Odyssey, is it?
Close encounters of the kind? 1977.
Yes, that's it.
That's a Spielberg movie, actually, I think.
I think so, yeah.
I haven't seen it in a very long time.
I need to rewatch that.
It was a good alien movie, though, like,
for its time. It was super, super well done.
I mean,
not all aliens speak Spanish, like,
in the movies. I. Sorry, English.
And invade the United States.
Not all of them do that.
That's. That's a. I really like that answer.
I just wanted to say, I mean, music, even.
Even among humans,
music is such a great communicator,
and it taps.
It transcends into a part
of our brain that is kind of. It's deeper.
It's deeper than just our language processing.
A language everyone understands.
Yeah. That's really cool.
That is cool.
And I guess I've been told it
activates different parts of the brain,
so maybe that would allow people
to open up to communication. Very cool.
Do we want to do one more, just in case?
Last one.
Okay. 32.
All right. Other than a DeLorean,
what vehicle would you turn into?
A time travel machine.
Oh, my. Fiat punto.
So that's the most european answer.
So I used to have a Fiat punto.
It was the very first car
I bought with my own money. It cost, like,
I don't know, €10,000 right now.
It's almost like $10,000.
So I used it for ten years.
Whoa.
And still kicking, I think,
because I bought it for,
I sell it for €700.
And I think on my hometowns,
my fathers sometimes see it. So, I mean,
you want something resilient,
and my Fiat punto was very resilient.
Thats a great point.
You would want a machine that is
reliable when you travel through time.
You dont want it breaking
down in the prehistoric era.
No, definitely not.
With a small stone.
Cannot go forward, like. No.
That'S awesome.
And you want something fast enough
to run away from a velociraptor. So.
Yeah, maybe the Fiat punto is
not the best one for that.
Yeah. I never think of a Fiat as, like,
a muscle car, but it's small.
Enough to get around corners and stuff, too.
It's very. Yeah, yeah. It's compact.
I like that. All right,
let's do some rapid fire. And for these,
these are just quick answers. One word.
You don't have to go too deep on it. All right.
Yoda or Obi? Wanna.
Yoda.
Nice. Favorite fiction book?
Red Dawn.
Red dawn.
Oh, I haven't read that.
That's a movie too, right?
I think so.
But read the book first.
Yeah, much better. If you
could fly or turn invisible,
which would you choose?
Turn invisible, huh?
Okay, hold on. How come?
Inspire my competence.
No, that's how he knows
the project's getting done.
No. You know, like. Like, disappear sometimes.
Enjoy time. Like,
no one knows where you are,
and you can just travel
around and no one bothers you.
I love that. I mean,
you're also a new father,
so I imagine that a lot of that ties into.
I really just want some alone time. Please.
Just some.
Just some time where it's quiet.
No one knows where I'm at.
I could get away. That is.
I don't think that's what most people
think of when they think of someone
wants to be able to turn invisible so
they can go and, like, steal stuff, right? No.
No.
You want to just get away?
Yeah. When my child is looking for me.
Where is daddy? Ah, I don't know.
I can't find him, sweetie.
I cannot find him.
Go bother your mother.
All right. What's. Ooh,
three favorite pizza toppings.
Pepperoni, cheese, and cheese.
Extra cheese.
Yes.
Do you.
Would you ever do corn on pizza?
I mean,
I like it but not, like, favorite.
Okay. Because that's something. Like,
it just doesn't exist in America.
And I have heard that corn on pizza is, like,
a european thing, so.
Yeah, sometimes.
Yeah, sometimes. All right.
Broccoli too.
Broccoli? Yeah, broccoli's not bad. I mean,
I enjoy broccoli on pizza if it's done right.
I don't always do it right, though.
Yeah, but why are there a pizza with broccoli?
I mean,
I know vegetables.
I want vegetables, man. It's my salad.
Yes, the pizza, it's just like,
they're the only place, actually,
that I ever saw do broccoli on
pizza was in Toronto in little Italy,
and there's a place that called their.
Their pizza the pollo loco,
which is spanish. Right.
But the crazy chicken. And
it had broccoli and chicken on their pizza, so.
And I think it also is pineapple.
Oh, no, that does not sound good to me.
What's the best munchy?
What is a munchy?
Like, snack food. What's the best snack food?
Ah. How's in English? Frutose.
I forgot the name in nuts.
Nuts.
Like nuts. Okay, cool. Yeah. Like.
Like almonds and, like, macadamia nut,
that kind of thing. Or a specific.
Bucket of nuts with paprika and sauce.
Oh, yeah. Getting some spice
on there a little bit there.
Yeah.
Nice. Yeah. Now, on a different vein,
DC or marvel?
Oh, marvel.
Yeah. Now, is that because of
the movies or did you.
Sorry.
No.
Yeah. So I know this is more.
More like dark and realistic.
I feel like it's a little more emo,
but that's also more realistic.
Marvel usually,
I mean, lately, is like, really? Yeah,
but has a lot of background.
That's funny,
because often people say Marvel is
more based in reality because they're
actually in real cities most of the time.
And DC is this, like,
parallel Earth with, you know,
Metropolis and Gotham and Star City.
So it's interesting. It's very much.
The movies very much have taken that.
Turn, I think so, yeah.
Like a fantasy Sci-Fi I feel like.
People, when they say, oh, you know,
DC is more real.
They're just meaning, like, it's. It's like,
darker and more and
more emotional and more gritty and, like,
it's like the dark version of it.
And I think that that just is like, oh,
people feel like things
that are dark and gritty are more real. I
don't know if that's actually the case or not.
Fireball or lightning bolt?
Fireball. Destroy everything.
Classic. Have you read the Harry Potter books?
Yeah.
What Hogwart house would you be in?
Okay, here I have some.
I know this is fire questions,
but recently I like yesterday because
of the upcoming Hogwarts Legacy game. Okay,
so I did the thing because they say, okay,
if you join with your fan
Harry Potter club to the game,
you will get special perks.
And I'm going to play 100% the game.
So I did that.
And because I did
the first time 15 years ago, like,
which house are you in?
So I love Slytherin.
I'm slithering 100%.
It's your business brain,
your business background. I get it. Me too.
Draco Malfoy was a misunderstood guy.
Yeah. His parents were tough on him.
And Slytherin get things done.
This has been a theme among business owners
are the CEO's are Slytherin. They're like,
we just get it done.
We make things happen.
We have a plan and we
check it off one after the other. Like,
say what you will about their intentions.
They were systematic.
Yeah. So I'm sleeping at heart and I did this.
I answered the website questions to
know which house and I tried it to
be slithering and it gave me Gryffindor.
And I say, dammit.
So I slither in mind.
Gryffindor at heart, maybe.
Interesting.
Your slither of mine was like, wait,
how can I game the system so that
it comes out the way I want it to
and then when it doesn't succeed, you go
back and do it again and you're like, hold on,
let me figure it out.
That's so you cannot in the now.
Harry Potter fan club
because that's what Harry Potter did. He,
it said Slytherin,
but he really wanted Gryffindor,
so it gave him what he really wanted.
But for you it didn't.
I'm really sorry to hear that.
Because slytherins need ambition.
They need to be held back a little bit
at first just so that he can overcome.
Then my wife tries.
She's a scientist and absolutely.
She got Ravenclaw.
I mean, yes, yes. Yeah, I actually, yeah,
Ravenclaw
is the one I would be in. But my partner, she
always says I'm Slytherin because of business.
So how many,
how many chickens would
it take to kill an elephant?
Okay. All of them.
Like every chicken in the world, they.
Will just throw
it to an elephant like a beast. You
know how beesden skills, bigger praise. Like,
they exhaust them. Yeah. Put them.
So get all the chickens and just suffocate it.
And if you were to spontaneously
learn any skill at once,
but you got to choose it.
What would it be?
Fall asleep instantaneously.
Really? You'd want to be
able to fall asleep instantly.
Keep. Keep running your business long enough,
you'll find out.
I need it because my,
my baby boy sometimes gets,
like ten minutes sleeps,
and I would love to be okay. Me too.
Yeah. Yeah. Right.
Instantly. Planet of the
apes or dawn of the dead?
Planet of the Apes.
Nice. All right. And
you haven't asked your question, Frank.
I know. I'll go ahead.
Star Trek or Star wars?
Oh. Oh. So, like,
you have to pick.
Can I say dune? Yes, you can.
100%. You can say dune. That
is a very acceptable answer.
You can't game the system.
There is no third option.
This isn't like a Kirk maneuver.
Star Wars.
I will say then.
Okay. All right. And what is it about
Star wars that you're a fan of?
I think the magic approach of the Force,
because I always
like this magic kind of things. So.
So Star Wars, I think,
is much more fantasy
and Star Trek is science fiction.
Right.
And I more like,
I like more fantasy.
How many cats is too many cats?
One.
Thank you.
I agree with that.
I'm a dog person.
Yeah, same here. Same here.
Yep.
All right, Borja, where
can people find you, help you, support you,
and learn more about the upcoming Kickstarter
if they want to support or get the early beta
versions of these of the app when it gets out.
So they can go to critical matchpoint app
and there they can watch
our video of the upcoming Kickstarter.
Go to the Kickstarter and follow
the Kickstarter so when it launches,
they will receive email. Also,
we are going to send you a newsletter
if you subscribe for you don't
to miss either the early bird
or the opportunity to play with the team.
That's awesome. I'm very excited. I mean,
talking with you
about all of this has definitely,
I was already interested and it was just
great getting to hear all this because
now I'm really excited to support
you guys on Kickstarter when it comes out.
Yes, yes. Absolutely. Thank you so much
for coming on and talking about your nerdy
passion and youre nerdpreneur business.
And as always, everybody, keep it nerdy.
Keep it nerdy.
Keep it real nerdy.
Thank you for listening to Nerdpreneur.
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